Name: Odin, Woden, Othinn
Also called: All-father, God of the Wild Hunt
Incense/Oil: pine, dragon's blood, sandalwood
Symbols: ravens, wolves, eagle
Days: Wednesday
Runes: wunjo, jera, ansuz, dagaz, othala, laguz, ingwaz
Chant 1: (As All father, Rune Master)
Patron of those who write and sing,
Rune-Master, whose craft was learned
By self-sacrifice and dedication,
Show me the words of power.
Lead me on the paths of creativity.
Stand by me at initiation into realms of magic.
Let me call upon your wisdom and magic.
All-Seeing, Great Father, hear my call.
Chant 2: (As Warrior and Lord of the Wild Hunt)
Blue cloak swirling in the storm,
Hat pulled low over an empty eye.
Ravens at your shoulders, wolves by your feet,
Lord of the Wild Hunt who rides Slepnir
Across the stormy skies.
Warrior-women armed for battle.
Protect me from my enemies.
You who grasp my fate in your fist,
Turn that fate into paths of success.
Odin Bless,
Lory
This is the home of Lory, Mistress of Enchantment, featuring Magic for the Age of Aquarius,Norse Witchcraft and Quantum Physics.As well as spells,rituals and enchantments to bring more Love,Health,Wealth and Happiness into your life.
Tuesday, October 5, 2010
Odin Master Magician and War God
Odin, also known as Wotan and Woden is the Norse war god and magician who controls battles, judges the dead, and gives inspiration with magic and the runes.
Norse poets had over 150 names to describe him. Odin is the leader of the Aesir spirits and the Lord of Asgard.
Devotion to Odin once spread across the entire Germanic and Norse world. One-eyed Spirit of War, Wisdom and Death he is married to Frigga, the birth goddess: theirs is a marriage of complementary forces.
Odin is Lord of ecstasy, shamanism, and occult wisdom. He is the patriarch, occult master, wandering wizard, trickster and shaman.
Odin loves women, knowledge and hospitality. He is a spiritual seeker himself. His thirst and quest for occult wisdom is endless.
According to the Ynglinga Saga Freya was his first teacher: She taught him the magical art called Seid which included charms and spell-casting and introduced him to the runes.
Ultimately his quest of occult wisdom, (hidden knowledge) is a solitary pursuit. Odin famously hanged himself from the World Tree, (Yggdrasil) for nine days and nights. At the very last of his endurance, Odin saw the runes written clearly and understood them, becoming a premier rune-master.
Elsewhere we learn that he gave up one eye to drink the egg-white mead of the fountain of Mimir, thus gaining knowledge and becoming worthy of ruling the Aesir or (Asa) Gods. Both of these incidents are symbolic of shamanistic initiation experiences.
Odin's curiosity knows no bounds; he one of the original "trend setters", as he refuses to be limited by boundaries of tradition or by restrictions of gender. Odin is curious and respectful toward what was traditionally "women's magic."His myth demonstrates that he is not afraid to learn from women.
The Valkyries are Odin's female warriors who collect his share of fallen warriors and carry them to Valhalla on their flying horses. These women wore armor and have names like Shaker, Raging Warrior and Shrieking. It is said that a man chosen to die in battle sees a Valkyrie just before the fatal blow.
Odin Bless,
Lory
any questions (lorynorsegoddess@gmail.com)
Norse poets had over 150 names to describe him. Odin is the leader of the Aesir spirits and the Lord of Asgard.
Devotion to Odin once spread across the entire Germanic and Norse world. One-eyed Spirit of War, Wisdom and Death he is married to Frigga, the birth goddess: theirs is a marriage of complementary forces.
Odin is Lord of ecstasy, shamanism, and occult wisdom. He is the patriarch, occult master, wandering wizard, trickster and shaman.
Odin loves women, knowledge and hospitality. He is a spiritual seeker himself. His thirst and quest for occult wisdom is endless.
According to the Ynglinga Saga Freya was his first teacher: She taught him the magical art called Seid which included charms and spell-casting and introduced him to the runes.
Ultimately his quest of occult wisdom, (hidden knowledge) is a solitary pursuit. Odin famously hanged himself from the World Tree, (Yggdrasil) for nine days and nights. At the very last of his endurance, Odin saw the runes written clearly and understood them, becoming a premier rune-master.
Elsewhere we learn that he gave up one eye to drink the egg-white mead of the fountain of Mimir, thus gaining knowledge and becoming worthy of ruling the Aesir or (Asa) Gods. Both of these incidents are symbolic of shamanistic initiation experiences.
Odin's curiosity knows no bounds; he one of the original "trend setters", as he refuses to be limited by boundaries of tradition or by restrictions of gender. Odin is curious and respectful toward what was traditionally "women's magic."His myth demonstrates that he is not afraid to learn from women.
The Valkyries are Odin's female warriors who collect his share of fallen warriors and carry them to Valhalla on their flying horses. These women wore armor and have names like Shaker, Raging Warrior and Shrieking. It is said that a man chosen to die in battle sees a Valkyrie just before the fatal blow.
Odin Bless,
Lory
any questions (lorynorsegoddess@gmail.com)
Monday, October 4, 2010
The Magical Kiss
A kiss is the outer symbol of an inner energy-exchange on very close terms. Between ordinary human lovers, the kiss is a kind of "Soul Eating", each participant attempting to enhance themselves by partaking of the other's nature.
The physical stimulus and thrill attending a kiss is fundamentally aimed at uniting souls rather than bodies, if indeed the humans involved are capable of such an experience.
The lips being the junction point between the outer skin and the inner mucous membrane, they may be considered Symbols of the Portals between Inner and Outer life, and they will fulfill this function for those in possession of spiritually organized vehicles.
Just sex-organ contact results in the propagation of the body, so lip contact should propagate the soul. The use of the second apart from the first at the will of the user, is an outcome of careful training, yet a ritual necessity for In-working.
Kissing as a form of contact on higher physical levels is not practiced by primitive mankind, and it's technique only develops among evolving and sophisticated peoples. It's introduction as a purely ritual practice is late in origin. The Christian Church still retains it.
The kiss in some form or other is inseparable from ritual, since the lips are gateways of Breathing, Eating, and Utterance, three vital components.
Kiss as a form of Magic
First visualize and invoke strongly as possible, the Inner reality with which contact is sought. Then concentrate receptive awareness into the focal point of the lips so that they are like the apex of a cone containing all possible power behind them.
When lip contact is physically made with the objective, let the feeling be of two cones meeting point to point and exchanging energies through this junction. It must be remembered that nothing may be taken in without a corresponding output. This may be synchronized with the breathing, so that energy is given out during exhalation and absorbed by inhalation.
Supposing a Symbol is kissed. After lip-contact is made, The witch or shaman should breath something of herself (or himself) into the Symbol which corresponds with it's nature, and then attempt what ever the symbol has to offer, like an indrawn breath from the soul rather than the body.
The same principles would apply if a living being were kissed, except that while one gives out, the other should take in alternately.
Kiss of Peace
The "Kiss of Peace" is given by placing hands on each others shoulders and bringing cheeks and lips in contact, first to the donors left, and then the right, so that the recipient is touched on opposite sides. You see this done in European countries quite a lot. The "Spirit is passed" by the donor breathing the Word into the recipients ear, and then receiving the response on their own.
If it is done around a whole circle of people, the initial contact having been between a human member and an inner source, the result is most pleasing.
The "Kiss of Peace" is not based on sexuality but spirituality, and is therefore a normal ritual act between those of the same physical sex, although it is best given and taken by opposite polarities of male-female around it's cyclic course. To some extent the Kiss being a symbolic act of "eating each other," a sharing identity should take place so that both recipient and donor become enriched by the experience.
Worked properly, the kiss forms a very practical ritual means for contacting Inner Energies.
Good Luck, Good Magic and Good Love
Lory
The physical stimulus and thrill attending a kiss is fundamentally aimed at uniting souls rather than bodies, if indeed the humans involved are capable of such an experience.
The lips being the junction point between the outer skin and the inner mucous membrane, they may be considered Symbols of the Portals between Inner and Outer life, and they will fulfill this function for those in possession of spiritually organized vehicles.
Just sex-organ contact results in the propagation of the body, so lip contact should propagate the soul. The use of the second apart from the first at the will of the user, is an outcome of careful training, yet a ritual necessity for In-working.
Kissing as a form of contact on higher physical levels is not practiced by primitive mankind, and it's technique only develops among evolving and sophisticated peoples. It's introduction as a purely ritual practice is late in origin. The Christian Church still retains it.
The kiss in some form or other is inseparable from ritual, since the lips are gateways of Breathing, Eating, and Utterance, three vital components.
Kiss as a form of Magic
First visualize and invoke strongly as possible, the Inner reality with which contact is sought. Then concentrate receptive awareness into the focal point of the lips so that they are like the apex of a cone containing all possible power behind them.
When lip contact is physically made with the objective, let the feeling be of two cones meeting point to point and exchanging energies through this junction. It must be remembered that nothing may be taken in without a corresponding output. This may be synchronized with the breathing, so that energy is given out during exhalation and absorbed by inhalation.
Supposing a Symbol is kissed. After lip-contact is made, The witch or shaman should breath something of herself (or himself) into the Symbol which corresponds with it's nature, and then attempt what ever the symbol has to offer, like an indrawn breath from the soul rather than the body.
The same principles would apply if a living being were kissed, except that while one gives out, the other should take in alternately.
Kiss of Peace
The "Kiss of Peace" is given by placing hands on each others shoulders and bringing cheeks and lips in contact, first to the donors left, and then the right, so that the recipient is touched on opposite sides. You see this done in European countries quite a lot. The "Spirit is passed" by the donor breathing the Word into the recipients ear, and then receiving the response on their own.
If it is done around a whole circle of people, the initial contact having been between a human member and an inner source, the result is most pleasing.
The "Kiss of Peace" is not based on sexuality but spirituality, and is therefore a normal ritual act between those of the same physical sex, although it is best given and taken by opposite polarities of male-female around it's cyclic course. To some extent the Kiss being a symbolic act of "eating each other," a sharing identity should take place so that both recipient and donor become enriched by the experience.
Worked properly, the kiss forms a very practical ritual means for contacting Inner Energies.
Good Luck, Good Magic and Good Love
Lory
Sunday, October 3, 2010
Change Endings, Quantum Physics
Quantum Physics realizes that taking a quantum leap back in time is something that can be accomplished. This is because there is only the Now, the present moment for us to achieve an effect.
A long time ago, so long I can't remember the source, I learned that if you stub your toe, all you have to do is repeat the same action several times, (without quite stubbing your toe again,) and the pain will go away.
I used that a lot unthinkingly, but in later years I studied the process in detail and began sharing it with my friends and family. I even suggested that they try variations. The concept I developed was that by re-creating the pattern and (changing the ending), you were, in effect, giving your soul (or KA) a new memory of the event, requiring the soul (or KA) to change the body state in conformity to the new version of what happened.
The sooner you could do this after the event, the sooner the body would get back into harmony.
What my friends and family ended up doing with this knowledge amazed and delighted me.
My friend Fred in California, one week after training, was in his back yard building a fence. At one point he smashed his thumb with a hammer and then pulled the hammer back prior to dropping it and following the routine of jumping up and down while squeezing his thumb and cussing.
At the high point of his swing away from his thumb he remembered my advice about repeating the pattern and changing the ending, so he followed through with his swing without quite touching his thumb.
He repeated the action about seventeen more times. By then his thumb barely tingled and he went on with his work. When he was through he looked at his thumb and there was neither bruising nor swelling, or pain.
A chiropracter we know in Georgia reported he was chopping up lettuce for a salad with a knife and sliced deep into a finger. Professionally he knew that it would require several stitches, but he decided to try out my crazy idea anyway.
After a few repetitive passes with the knife his finger stopped bleeding and the pain went away so he forgot about it and finished his salad. Three days later he remembered the accident and looked at his finger, there was not sign he had been cut.
Perhaps the most exciting of all, my cousin in Canada decided to act on the assumption that the soul (KA) lives only in the present moment and doesn't distinguish between vivid imagination and physical experience.
He had received a bad burn on his leg from a motor cycle exhaust pipe some weeks before, and it had not been healing well. Vividly re-creating the accident in his mind, he gave it an ending change that left his leg clear of the pipe. He did this in his mind about forty times. The long-standing condition which had begun to fester cleared up in three days.
The possibilities of this simple process are fantastic and boundless, especially if we can use it to help the "present" effects of past events. As a guideline, we've found that the best results come from making a small change in the pattern as possible.
Good Luck and Good Magic,
Lory
Any questions? ( lorynorsegoddess@gmail.com)
A long time ago, so long I can't remember the source, I learned that if you stub your toe, all you have to do is repeat the same action several times, (without quite stubbing your toe again,) and the pain will go away.
I used that a lot unthinkingly, but in later years I studied the process in detail and began sharing it with my friends and family. I even suggested that they try variations. The concept I developed was that by re-creating the pattern and (changing the ending), you were, in effect, giving your soul (or KA) a new memory of the event, requiring the soul (or KA) to change the body state in conformity to the new version of what happened.
The sooner you could do this after the event, the sooner the body would get back into harmony.
What my friends and family ended up doing with this knowledge amazed and delighted me.
My friend Fred in California, one week after training, was in his back yard building a fence. At one point he smashed his thumb with a hammer and then pulled the hammer back prior to dropping it and following the routine of jumping up and down while squeezing his thumb and cussing.
At the high point of his swing away from his thumb he remembered my advice about repeating the pattern and changing the ending, so he followed through with his swing without quite touching his thumb.
He repeated the action about seventeen more times. By then his thumb barely tingled and he went on with his work. When he was through he looked at his thumb and there was neither bruising nor swelling, or pain.
A chiropracter we know in Georgia reported he was chopping up lettuce for a salad with a knife and sliced deep into a finger. Professionally he knew that it would require several stitches, but he decided to try out my crazy idea anyway.
After a few repetitive passes with the knife his finger stopped bleeding and the pain went away so he forgot about it and finished his salad. Three days later he remembered the accident and looked at his finger, there was not sign he had been cut.
Perhaps the most exciting of all, my cousin in Canada decided to act on the assumption that the soul (KA) lives only in the present moment and doesn't distinguish between vivid imagination and physical experience.
He had received a bad burn on his leg from a motor cycle exhaust pipe some weeks before, and it had not been healing well. Vividly re-creating the accident in his mind, he gave it an ending change that left his leg clear of the pipe. He did this in his mind about forty times. The long-standing condition which had begun to fester cleared up in three days.
The possibilities of this simple process are fantastic and boundless, especially if we can use it to help the "present" effects of past events. As a guideline, we've found that the best results come from making a small change in the pattern as possible.
Good Luck and Good Magic,
Lory
Any questions? ( lorynorsegoddess@gmail.com)
Saturday, October 2, 2010
Magical Secrets of Nature Spirits Revealed!
Paracelsus divided the Nature Spirits into four classes:
(1.) Gnomes, the Earth spirits; (2.) Undines, the water spirits; (3.) Salamanders, the fire spirits, and (4.) Sylphs, the air spirits.
The Gnomes
Under the general heading of "Gnomes", we find those creatures known as tricksies, hobgoblins, elfs, forest-men, brownies, dwarfs, little old men of the rocks, and many other similar titles.
The Gnomes are the most dense of the Nature Spirits, and consequently are more subject to the laws of mortality. They live in the element of Earth, and are said to work among the rocks and to some extent, with trees and flowers.
Certain types of Gnomes dwell in old ruined castles. This is one reason why old buildings are over grown with vines and creepers, for the Gnomes seek to extend Nature's beauty. Some of them attain great size; others have the power of changing size at will. The majority, however, are dwarf-like in stature, rather thickset, with large heads and a waddling gait, their garments growing as an integral part of them.
According to Paracelsus, they marry and have families, living in a strange world which the Norse people call "Elfheim." They are said to have come out of the earth, which they are able to penetrate to it's very core.
They also live in caves, and mold stalactites with stalagmites, and some work with corals and shell-fish under the sea. These little people are often seen by children, who remain clairvoyant up to about the seventh year.
In the forests, they are sometimes seen storing up provisions for the winter. They are industrious little people who are given charge of molding and forming the Earth. Under the direction of wiser ones, they have charge of all the solids, bones, and other tissues of the human body, working with them and restoring them. No broken bones would be set, were it not for the assistance of Gnomes.
The king of the Gnomes is called "Gob" - a name from which the word "Goblin" is derived. It is said that one of the elemental kingdoms dwells at each of the four corners of creation; and the Gnomes, who work with the most crystallized elements, have been given the northern corner of creation as their home.
The ancients declared that Gnomes govern the secret treasures and hidden things of the Earth, and that those who would seek material treasures hidden in Nature, mus first gain the support and assistance of the Gnomes, who will either unveil them or so conceal them that they cannot be found.
The Gnomes are very miserly, greedy and fond of good things to eat; on the other hand, they work incessantly are very patient and faithful, and in our world would be called steady or temperate.
Occasionally they meet in great conclaves in the heart of some dark forest or among rocks; and they are well portrayed in the wonderful story of Rip Van Winkle in the "Legend of Sleepy Hollow." A busy little people, they play a great part in the development of man, and assist him in his work.
They work intuitively through the elements; and while they have a certain form of mentality, it is inferior to ours. They are incapable of expressing or manifesting themselves through any substance other than their own element. The hypothetical ether pervading solid crystallized substances as the first etheric essence is the only substance in which they can function.
Since they dwell in darkness and gloom, the Gnomes are said to have a certain effect upon human disposition, and to govern saturnine melancholia, sadness, gloom and despondency.
The Undines
Under the classification of Undines are listed the Nymphs, Niads, Mermaids, Sirens, Harpies, Sea-daughters, and Sea Goddesses of the ancient. These are the elementals whose home is the element of water - the oceans, lakes, streams, and rivers of the Earth. They govern the liquids or vital forces of the body.
As the Gnomes represent the sign of Taurus in the Zodiac, so the Undines represent Scorpio, having to do with life and vital forces of Nature. They are reputed to be very beautiful, and in their realm, beauty seems to be a keynote of power. They have many qualities similar to the Gnomes, for they dwell in world of their own.
They are generally considered amicable and fortunate, and serve man in the spirit of love and sincerity. Like the Gnomes, they have their own rulers; individuals of an unusual degree of superiority. Their supreme ruler, Necksa, they obey and reverence highly. All these beings have a knowledge of and revere the Creator God.
The Undines have been given the western corner of creation, and are said to whisper sometimes through the west wind, which is the medium of their power. They work with the creatures living in the sea, and are said to have an important part in the production of rain.
Medieval philosophers (especially Paracelsus) held the belief that storms were caused by battles between the Nature Spirits; that the crossing of their qualities results in great disturbances in the heavens, which we know as storms and upheavals.
The Salamanders
The ancients highly honored the Salamanders, calling them the "Fire Kings" because of their flaming appearance, their great strength and power, and the important part played by them in human affairs.
No spark or fire can be lighted on Earth without the assistance of a Salamander, for they are the spirits of fire. Those able to study phenomena clairvoyantly can see these great Fire Kings twisting and turning in the flames, particularly during a great conflagration. Many of the ancients believed these fire Salamanders to be gods, claiming that their emperors were the children of the "Fire Kings."
They are especially fond of incense, the fumes of which will enable them to assume certain forms of bodies.
The Salamanders are the strongest and most dynamic of all the elementals. A great similarity exists between them and the Lucifer angels, and also the great fire Devas of India. In Volcanoes and the fire strata of the Earth, they are said to have their homes an the wield authority. Their flaming King, Djin, is a glorious being, fierce and awe-inspiring, who rules them with a rod of flame.
Though dangerous to human life, the Salamanders, when properly understood, are great benefactors. They are hasty of action, tempestuous, and emotional, but very energetic. Some of them assume tremendous proportions and resemble the giants of prehistoric times, while others are small and barely visible to the eye.
Their home is said to be in the south, and they are felt in the warm winds of the equator. Their temperament is sanguineous, and they influence to a certain extent all individuals with that temperament. If this quality is permitted to become a controlling power in life, the Salamanders, working through it, confer upon all whom they thus influence tempestuous natures, fiery temperaments, and uncontrollable passions.
Because of the tenuity of the element in which they live, the Salamanders are seldom seen. They live to an extreme age, many existing for thousands of years before finally being dissolved back into the primal essence from which they differentiated.
The Sylphs
The inhabitants of the fourth ether (the finest and highest of all) are called sylphs, or air spirits. They are also known as the riders of the night, the wind-born, the storm angels, the air-devas, the mind born, and by various other names.
The ancients believed their homes to be in the clouds. Deeper study, however, has proved that this group of elementals (which includes fairies and all creatures with iridescent wings referred to in children's fairy tales) really have their homes upon mountain tops, rather than the air itself.
The Sylphs live and have their being in their own ether, and like, the Gnomes, propagate and maintain themselves in a world of their own, building castles out of the subtle element which is the reflector of the mental plane.
They vary in appearance, some resembling human beings with with slightly different proportions. They are said to be mirthful, eccentric, capricious, and inconstant, darting hither and thither. They are always busy, and work especially with the thoughts of living creatures.
They assist in the airy elements of man's body, such as the gases and the ethers which are generated within his own being, while the Salamanders work through the blood and the fire elements of the body. Paralda, their leader, is said to dwell on highest mountain of the Earth.
The Sylphs wield a powerful influence upon all thing in which air is an important factor. The next two thousand years (the Age of Aquarius) will be an air age in which the influence of the Sylphs will be especially evident, and the conquest of the air will have a great deal to do with the discovery of these latent concealed facts.
The ancients claimed that wars, plagues, fires, earthquakes and other cataclysms were caused by great armies of elementals marching in military array against each other, and fighting in these elements of Nature (portrayed beautifully in Tolkein's Battle for Middle Earth). Thus thunder and lightening were said to be caused by battles between the Sylphs and Salamanders, while rains and tidal waves were caused by Sylphs and Undines.
Movement of bodies in the Earth, landslides, and internal rumblings were said to be caused by inharmony between the Salamanders and Gnomes. Generated out of the explosions of gunpowder, the Salamanders hover over battlefields. As great armies of red flaming creatures, they also feed upon human passion, obsessing the mind of man and finding expression through the receptive ethers of the body.
The four groups - Gnomes, Undines, Salamanders, and Sylphs - form the natural inhabitants of the etheric elements. Their labor is carried on through what is called the humidity body of both the Earth and the Planetary Logos.
Blessings,
Lory
(any questions, lorynorsegoddes@gmail.com)
(1.) Gnomes, the Earth spirits; (2.) Undines, the water spirits; (3.) Salamanders, the fire spirits, and (4.) Sylphs, the air spirits.
The Gnomes
Under the general heading of "Gnomes", we find those creatures known as tricksies, hobgoblins, elfs, forest-men, brownies, dwarfs, little old men of the rocks, and many other similar titles.
The Gnomes are the most dense of the Nature Spirits, and consequently are more subject to the laws of mortality. They live in the element of Earth, and are said to work among the rocks and to some extent, with trees and flowers.
Certain types of Gnomes dwell in old ruined castles. This is one reason why old buildings are over grown with vines and creepers, for the Gnomes seek to extend Nature's beauty. Some of them attain great size; others have the power of changing size at will. The majority, however, are dwarf-like in stature, rather thickset, with large heads and a waddling gait, their garments growing as an integral part of them.
According to Paracelsus, they marry and have families, living in a strange world which the Norse people call "Elfheim." They are said to have come out of the earth, which they are able to penetrate to it's very core.
They also live in caves, and mold stalactites with stalagmites, and some work with corals and shell-fish under the sea. These little people are often seen by children, who remain clairvoyant up to about the seventh year.
In the forests, they are sometimes seen storing up provisions for the winter. They are industrious little people who are given charge of molding and forming the Earth. Under the direction of wiser ones, they have charge of all the solids, bones, and other tissues of the human body, working with them and restoring them. No broken bones would be set, were it not for the assistance of Gnomes.
The king of the Gnomes is called "Gob" - a name from which the word "Goblin" is derived. It is said that one of the elemental kingdoms dwells at each of the four corners of creation; and the Gnomes, who work with the most crystallized elements, have been given the northern corner of creation as their home.
The ancients declared that Gnomes govern the secret treasures and hidden things of the Earth, and that those who would seek material treasures hidden in Nature, mus first gain the support and assistance of the Gnomes, who will either unveil them or so conceal them that they cannot be found.
The Gnomes are very miserly, greedy and fond of good things to eat; on the other hand, they work incessantly are very patient and faithful, and in our world would be called steady or temperate.
Occasionally they meet in great conclaves in the heart of some dark forest or among rocks; and they are well portrayed in the wonderful story of Rip Van Winkle in the "Legend of Sleepy Hollow." A busy little people, they play a great part in the development of man, and assist him in his work.
They work intuitively through the elements; and while they have a certain form of mentality, it is inferior to ours. They are incapable of expressing or manifesting themselves through any substance other than their own element. The hypothetical ether pervading solid crystallized substances as the first etheric essence is the only substance in which they can function.
Since they dwell in darkness and gloom, the Gnomes are said to have a certain effect upon human disposition, and to govern saturnine melancholia, sadness, gloom and despondency.
The Undines
Under the classification of Undines are listed the Nymphs, Niads, Mermaids, Sirens, Harpies, Sea-daughters, and Sea Goddesses of the ancient. These are the elementals whose home is the element of water - the oceans, lakes, streams, and rivers of the Earth. They govern the liquids or vital forces of the body.
As the Gnomes represent the sign of Taurus in the Zodiac, so the Undines represent Scorpio, having to do with life and vital forces of Nature. They are reputed to be very beautiful, and in their realm, beauty seems to be a keynote of power. They have many qualities similar to the Gnomes, for they dwell in world of their own.
They are generally considered amicable and fortunate, and serve man in the spirit of love and sincerity. Like the Gnomes, they have their own rulers; individuals of an unusual degree of superiority. Their supreme ruler, Necksa, they obey and reverence highly. All these beings have a knowledge of and revere the Creator God.
The Undines have been given the western corner of creation, and are said to whisper sometimes through the west wind, which is the medium of their power. They work with the creatures living in the sea, and are said to have an important part in the production of rain.
Medieval philosophers (especially Paracelsus) held the belief that storms were caused by battles between the Nature Spirits; that the crossing of their qualities results in great disturbances in the heavens, which we know as storms and upheavals.
The Salamanders
The ancients highly honored the Salamanders, calling them the "Fire Kings" because of their flaming appearance, their great strength and power, and the important part played by them in human affairs.
No spark or fire can be lighted on Earth without the assistance of a Salamander, for they are the spirits of fire. Those able to study phenomena clairvoyantly can see these great Fire Kings twisting and turning in the flames, particularly during a great conflagration. Many of the ancients believed these fire Salamanders to be gods, claiming that their emperors were the children of the "Fire Kings."
They are especially fond of incense, the fumes of which will enable them to assume certain forms of bodies.
The Salamanders are the strongest and most dynamic of all the elementals. A great similarity exists between them and the Lucifer angels, and also the great fire Devas of India. In Volcanoes and the fire strata of the Earth, they are said to have their homes an the wield authority. Their flaming King, Djin, is a glorious being, fierce and awe-inspiring, who rules them with a rod of flame.
Though dangerous to human life, the Salamanders, when properly understood, are great benefactors. They are hasty of action, tempestuous, and emotional, but very energetic. Some of them assume tremendous proportions and resemble the giants of prehistoric times, while others are small and barely visible to the eye.
Their home is said to be in the south, and they are felt in the warm winds of the equator. Their temperament is sanguineous, and they influence to a certain extent all individuals with that temperament. If this quality is permitted to become a controlling power in life, the Salamanders, working through it, confer upon all whom they thus influence tempestuous natures, fiery temperaments, and uncontrollable passions.
Because of the tenuity of the element in which they live, the Salamanders are seldom seen. They live to an extreme age, many existing for thousands of years before finally being dissolved back into the primal essence from which they differentiated.
The Sylphs
The inhabitants of the fourth ether (the finest and highest of all) are called sylphs, or air spirits. They are also known as the riders of the night, the wind-born, the storm angels, the air-devas, the mind born, and by various other names.
The ancients believed their homes to be in the clouds. Deeper study, however, has proved that this group of elementals (which includes fairies and all creatures with iridescent wings referred to in children's fairy tales) really have their homes upon mountain tops, rather than the air itself.
The Sylphs live and have their being in their own ether, and like, the Gnomes, propagate and maintain themselves in a world of their own, building castles out of the subtle element which is the reflector of the mental plane.
They vary in appearance, some resembling human beings with with slightly different proportions. They are said to be mirthful, eccentric, capricious, and inconstant, darting hither and thither. They are always busy, and work especially with the thoughts of living creatures.
They assist in the airy elements of man's body, such as the gases and the ethers which are generated within his own being, while the Salamanders work through the blood and the fire elements of the body. Paralda, their leader, is said to dwell on highest mountain of the Earth.
The Sylphs wield a powerful influence upon all thing in which air is an important factor. The next two thousand years (the Age of Aquarius) will be an air age in which the influence of the Sylphs will be especially evident, and the conquest of the air will have a great deal to do with the discovery of these latent concealed facts.
The ancients claimed that wars, plagues, fires, earthquakes and other cataclysms were caused by great armies of elementals marching in military array against each other, and fighting in these elements of Nature (portrayed beautifully in Tolkein's Battle for Middle Earth). Thus thunder and lightening were said to be caused by battles between the Sylphs and Salamanders, while rains and tidal waves were caused by Sylphs and Undines.
Movement of bodies in the Earth, landslides, and internal rumblings were said to be caused by inharmony between the Salamanders and Gnomes. Generated out of the explosions of gunpowder, the Salamanders hover over battlefields. As great armies of red flaming creatures, they also feed upon human passion, obsessing the mind of man and finding expression through the receptive ethers of the body.
The four groups - Gnomes, Undines, Salamanders, and Sylphs - form the natural inhabitants of the etheric elements. Their labor is carried on through what is called the humidity body of both the Earth and the Planetary Logos.
Blessings,
Lory
(any questions, lorynorsegoddes@gmail.com)
Friday, October 1, 2010
Norse Witch Cauldron Magic for Love
Cauldron Magic
Cauldrons come in all sizes, with or without legs. If you use the kind without legs and plan to burn anything very hot in it, place a heat mat underneath to prevent scorching the alter top.
Anytime you use water or other liquids in your cauldron, carefully dry it afterwards to avoid rusting. The same applies whenever you get water on the sword and dagger.
Norse Spell for Love:
Set up an altar two days before the Full Moon with a pink candle in it's holder inside the cauldron, with a rose in a vase beside it. Also have available rose or apple blossom oil and a small bell.
At the same time on each of the two days before the Full Moon, hold the pink candle and pour loving thoughts into it. Do not light it until the Full Moon night. On the Full Moon night, carve the candle with your dagger the runic equivalent of "True Love for Me." (Ehwas, Inguz, Gebo)
Rub the candle with oil from the wick down to the end, thus bringing to you the love you desire.
Set the candle in it's holder inside the cauldron and light it. Ring the bell three times. Chant:
As this candle flame grows bright
And ever grows much higher,
Freya, lady of Love, please bring to me
Love's ever-burning fire.
Then as the flame does flicker low
Finally to depart,
Freya, Lady of Love, please give to me
A true love, heart to heart.
Ring the bell three more times. Leave the altar as it is and until the candle has burned completely out.
Good Luck, Good Love and Good Magic,
Lory
Bewitch to "Fascinate!"
Originally "Fascinate" was synonymous with "Bewitch" or "Allure." Another meaning is "to use witchcraft to transfix and hold spellbound by the means of irresistible power".
"Fascinate: derives from Fascinus, a Roman deity with the power to repel the Evil Eye and counteract it's evil effects. Fascinus was the anti-Evil Eye. His power caused the opposite effect. He had a life giving or rejuvenating effect. He could make new shoots spring from dried withered plants and restore fertility to barren women.
Fascinus was symbolized by a phallus, and his power and protection was accessed through the use of phallic amulets. The phallic amulets were similar to the modern mobiles or wind chimes were combined with bells and slogans like "Here lives happiness!" and they were hung over door ways. Artifacts such as this were recovered from the ruins of Pompeii. The practice of placing protective images of phalluses on the house continued right into medieval times and were even found on church walls.
Good Luck and Good Magic,
Blessed Be,
Lory
"Fascinate: derives from Fascinus, a Roman deity with the power to repel the Evil Eye and counteract it's evil effects. Fascinus was the anti-Evil Eye. His power caused the opposite effect. He had a life giving or rejuvenating effect. He could make new shoots spring from dried withered plants and restore fertility to barren women.
Fascinus was symbolized by a phallus, and his power and protection was accessed through the use of phallic amulets. The phallic amulets were similar to the modern mobiles or wind chimes were combined with bells and slogans like "Here lives happiness!" and they were hung over door ways. Artifacts such as this were recovered from the ruins of Pompeii. The practice of placing protective images of phalluses on the house continued right into medieval times and were even found on church walls.
Good Luck and Good Magic,
Blessed Be,
Lory
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